---
title: "Meshy 7"
description: "Meshy 7 — text, image or multi-image to 3D. Wire nothing for text-to-3D, one image for image-to-3D, two or more for multi-image reconstruction; the endpoint is picked automatically. Optional character rigging and animation."
updated: 2026-10-19
---

# Meshy 7

**Node type:** `3d:meshy_v7`  
**Category:** `3d`  
**Hidden in sidebar:** yes (auto-selected by routing)

## Description

Meshy 7 is Meshy's 3D generation model for text, image or multi-image to 3D. Wire nothing for text to 3D, one image for image to 3D, or two or more images for multi-image reconstruction; the node picks the mode automatically. Options include texturing, PBR, quad or triangle topology, a target polycount, and character rigging and animation, which return a rigged GLB or FBX with basic walk and run animations. Its node type is `3d:meshy_v7`. Call it from code by running a saved workflow that contains it with [`POST /api/v1/workflows/{id}/run`](/docs/api/run), or let an agent build and run it over the [Wireflow MCP server](/docs/mcp). It costs about 192 credits per generation; turning texture off costs less, and Ultra Mode, rigging and animation cost more.

## Pricing

- **Cost:** ~192 credits per generation

## Variant family

- **Family:** `meshy-v7`
- **Is primary:** yes
- **All variants:** `3d:meshy_v7`, `3d:meshy_v7_image`, `3d:meshy_v7_multi_image`

## Canvas ports

These appear as port handles on the left side of the node.

| ID               | Label              | Details                                                                                                                                                                                                                |
| ---------------- | ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `prompt`         | **Prompt**         | `TEXT` _(required)_ · multiline — What to model. Required for text-to-3D; ignored once an image is wired (the node routes to an image endpoint, which takes no prompt).                                                |
| `image1`         | **Image 1**        | `IMAGE` — Wire one image for image-to-3D. Add more image inputs (2 or more) and Meshy reconstructs from the whole set — multi-image is a different endpoint and is selected automatically. Leave empty for text-to-3D. |
| `texture_prompt` | **Texture Prompt** | `TEXT`                                                                                                                                                                                                                 |

## Sidebar config

These render as form fields in the right-side config panel when the node is selected.

| ID                        | Label                       | Details                                                                                                                 |
| ------------------------- | --------------------------- | ----------------------------------------------------------------------------------------------------------------------- |
| `should_texture`          | **Texture**                 | `BOOLEAN` — Texture the mesh. Off returns untextured geometry and costs less. Applies on every route.                   |
| `model_type`              | **Model Type**              | `TEXT` · options: `standard`, `lowpoly`, `smart-topology`                                                               |
| `ultra_mode`              | **Ultra Mode**              | `BOOLEAN` — Highest-detail generation (costs more).                                                                     |
| `enable_prompt_expansion` | **Enable Prompt Expansion** | `BOOLEAN`                                                                                                               |
| `topology`                | **Topology**                | `TEXT` · options: `quad`, `triangle`                                                                                    |
| `target_polycount`        | **Target Polycount**        | `NUMBER` · `100…300000`                                                                                                 |
| `symmetry_mode`           | **Symmetry Mode**           | `TEXT` · options: `off`, `auto`, `on`                                                                                   |
| `enable_pbr`              | **Enable PBR**              | `BOOLEAN`                                                                                                               |
| `should_remesh`           | **Should Remesh**           | `BOOLEAN`                                                                                                               |
| `pose_mode`               | **Pose Mode**               | `TEXT` · options: `a-pose`, `t-pose`, ``                                                                                |
| `enable_rigging`          | **Enable Rigging**          | `BOOLEAN` — Rig the character for animation (costs extra). Returns a rigged GLB/FBX plus basic walk and run animations. |
| `rigging_height_meters`   | **Rigging Height Meters**   | `NUMBER`                                                                                                                |
| `enable_animation`        | **Enable Animation**        | `BOOLEAN` — Apply an animation action to the rigged mesh (costs extra).                                                 |
| `animation_action_id`     | **Animation Action Id**     | `NUMBER`                                                                                                                |

## Outputs

| ID              | Label             | Type    |
| --------------- | ----------------- | ------- |
| `model_mesh`    | **3D Model**      | `3D`    |
| `thumbnail`     | **Thumbnail**     | `IMAGE` |
| `animation_glb` | **Animation GLB** | `3D`    |
| `frame`         | **Render**        | `IMAGE` |

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_Auto-generated from the Wireflow node registry._

Last updated: 2026-10-19

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Documentation index: fetch https://www.wireflow.ai/llms.txt for the full list of Wireflow docs.
