---
title: "Kling Motion Control"
description: "Kling Motion Control — transfer real motion from a driver video to a character image. Preserves authentic gestures, idle motion, and expressions. v3 supports face reference binding for identity lock."
updated: 2026-09-19
---

# Kling Motion Control

**Badge:** New  
**Node type:** `video:kling_video_3_pro_motion_control`  
**Category:** `video`

## Description

Kling Motion Control — transfer real motion from a driver video to a character image. Preserves authentic gestures, idle motion, and expressions. v3 supports face reference binding for identity lock.

## Pricing

- **Cost:** ~27 credits per seconds
- **Per-second rate:** The figure is the rate at a 5-second reference run. Our margin is progressive and steepest on the smallest runs, so a clip shorter than that can cost more per second, and a model priced with a flat multiplier is exact at every length. The charge is always computed from the real duration.

## Canvas ports

These appear as port handles on the left side of the node.

| ID                             | Label                            | Details                                                                                                                                                                 |
| ------------------------------ | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `image_url`                    | **Character Image**              | `IMAGE` _(required)_ — The character to animate. Body should be clearly visible and unoccluded.                                                                         |
| `video_url`                    | **Driver Video**                 | `VIDEO` _(required)_ — Reference video — the generated character will mirror this motion. 3–30s. Character should be upper-body or full-body visible with no occlusion. |
| `prompt`                       | **Prompt**                       | `TEXT` · multiline — Optional scene description. Reference the face element as @Element1 when using element binding (v3 only).                                          |
| `element_frontal_image_url`    | **Face Frontal (Identity Lock)** | `IMAGE` — Optional frontal face image for identity preservation. Reference as @Element1 in prompt. Only used when orientation is "video".                               |
| `element_reference_image_urls` | **Face References (angles)**     | `IMAGE` — Optional 1–3 additional face images from different angles (side profile, open mouth, etc). Requires Face Frontal and orientation=video.                       |

## Sidebar config

These render as form fields in the right-side config panel when the node is selected.

| ID                      | Label                     | Details                                                                |
| ----------------------- | ------------------------- | ---------------------------------------------------------------------- |
| `model_version`         | **Version**               | `TEXT` · options: `3.0-pro`, `3.0-standard`, `2.6-pro`, `2.6-standard` |
| `character_orientation` | **Character Orientation** | `TEXT` _(required)_ · options: `video`, `image`                        |
| `keep_original_sound`   | **Keep Driver Audio**     | `BOOLEAN` — Keep the audio track from the driver video in the output.  |

## Outputs

| ID      | Label               | Type    |
| ------- | ------------------- | ------- |
| `video` | **Generated Video** | `VIDEO` |

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_Auto-generated from the Wireflow node registry._

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Documentation index: fetch https://www.wireflow.ai/llms.txt for the full list of Wireflow docs.
