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Blueprints/Character & avatar
Kawarimi · Depth Swap
Character & avatar

Kawarimi · Depth Swap

Michael Aubry
Michael Aubry
Creator

Put your character, vehicle and location into the moves of any clip. The depth map keeps the motion, your stills set the look.

53 forks
0 runs
1291 views

Forking creates a full copy in your account — all nodes and edges, fresh canvas.

Adds this Blueprint as a single collapsed node in one of your existing workflows. Its inputs become ports on the left, its outputs become ports on the right — wire it like any other node.

Inputs and what's baked in

Overridable inputs become sockets on the left of the node. Baked ones are served as outputs — you get the author's asset without supplying your own.

  • Import: your clip (one vertical shot)
    input:image · VIDEO
    Overridable input
  • Still prompt: start
    input:text · TEXT
    Overridable input
  • Still prompt: middle
    input:text · TEXT
    Overridable input
  • Still prompt: end
    input:text · TEXT
    Overridable input
  • Your character (Barnaby example: face close-up)
    input:image · IMAGE
    Overridable input
  • Your vehicle or prop (example: chrome jet ski turnaround; ignored if your clip has none)
    input:image · IMAGE
    Overridable input
  • Your location (example: Lake Havasu plate)
    input:image · IMAGE
    Overridable input
  • Seedance prompt (appearance first, depth = motion only)
    input:text · TEXT
    Overridable input