Resolve Scene Assets

Andy-style asset pool resolution. For each scene with asset_ids, look up URLs from the workflow's supporting asset pool (blueprint_a7792b76.data.asset_pool) and populate asset_images[] / generated_video / generated_image on the scene. Enforces never-reuse — each asset_id appears in at most one scene. Scenes with image_prompts pass through untouched for downstream fan_out_scene_assets. Wire immediately after enforce_scene_rules.

Resolve Scene Assets

Node type: utility:resolve_scene_assets
Category: Scene Pipeline

Description

Andy-style asset pool resolution. For each scene with asset_ids, look up URLs from the workflow's supporting asset pool (blueprint_a7792b76.data.asset_pool) and populate asset_images[] / generated_video / generated_image on the scene. Enforces never-reuse — each asset_id appears in at most one scene. Scenes with image_prompts pass through untouched for downstream fan_out_scene_assets. Wire immediately after enforce_scene_rules.

Canvas ports

These appear as port handles on the left side of the node.

ID Label Details
scenes Scenes JSON TEXT (required)

These render as form fields in the right-side config panel when the node is selected.

No sidebar config fields.

Outputs

ID Label Type
scenes Scenes with Pool Assets JSON

Auto-generated from the Wireflow node registry.

© 2026 Wireflow. All rights reserved.

Resolve Scene Assets | Wireflow Docs