Meshy 7
Meshy 7 — text, image or multi-image to 3D. Wire nothing for text-to-3D, one image for image-to-3D, two or more for multi-image reconstruction; the endpoint is picked automatically. Optional character rigging and animation.
Meshy 7
Node type: 3d:meshy_v7
Category: 3d
Hidden in sidebar: yes (auto-selected by routing)
Description
Meshy 7 is Meshy's 3D generation model for text, image or multi-image to 3D. Wire nothing for text to 3D, one image for image to 3D, or two or more images for multi-image reconstruction; the node picks the mode automatically. Options include texturing, PBR, quad or triangle topology, a target polycount, and character rigging and animation, which return a rigged GLB or FBX with basic walk and run animations. Its node type is 3d:meshy_v7. Call it from code by running a saved workflow that contains it with POST /api/v1/workflows/{id}/run, or let an agent build and run it over the Wireflow MCP server. It costs about 192 credits per generation; turning texture off costs less, and Ultra Mode, rigging and animation cost more.
Pricing
- Cost: ~192 credits per generation
Variant family
- Family:
meshy-v7 - Is primary: yes
- All variants:
3d:meshy_v7,3d:meshy_v7_image,3d:meshy_v7_multi_image
Canvas ports
These appear as port handles on the left side of the node.
| ID | Label | Details |
|---|---|---|
prompt |
Prompt | TEXT (required) · multiline — What to model. Required for text-to-3D; ignored once an image is wired (the node routes to an image endpoint, which takes no prompt). |
image1 |
Image 1 | IMAGE — Wire one image for image-to-3D. Add more image inputs (2 or more) and Meshy reconstructs from the whole set — multi-image is a different endpoint and is selected automatically. Leave empty for text-to-3D. |
texture_prompt |
Texture Prompt | TEXT |
Sidebar config
These render as form fields in the right-side config panel when the node is selected.
| ID | Label | Details |
|---|---|---|
should_texture |
Texture | BOOLEAN — Texture the mesh. Off returns untextured geometry and costs less. Applies on every route. |
model_type |
Model Type | TEXT · options: standard, lowpoly, smart-topology |
ultra_mode |
Ultra Mode | BOOLEAN — Highest-detail generation (costs more). |
enable_prompt_expansion |
Enable Prompt Expansion | BOOLEAN |
topology |
Topology | TEXT · options: quad, triangle |
target_polycount |
Target Polycount | NUMBER · 100…300000 |
symmetry_mode |
Symmetry Mode | TEXT · options: off, auto, on |
enable_pbr |
Enable PBR | BOOLEAN |
should_remesh |
Should Remesh | BOOLEAN |
pose_mode |
Pose Mode | TEXT · options: a-pose, t-pose, `` |
enable_rigging |
Enable Rigging | BOOLEAN — Rig the character for animation (costs extra). Returns a rigged GLB/FBX plus basic walk and run animations. |
rigging_height_meters |
Rigging Height Meters | NUMBER |
enable_animation |
Enable Animation | BOOLEAN — Apply an animation action to the rigged mesh (costs extra). |
animation_action_id |
Animation Action Id | NUMBER |
Outputs
| ID | Label | Type |
|---|---|---|
model_mesh |
3D Model | 3D |
thumbnail |
Thumbnail | IMAGE |
animation_glb |
Animation GLB | 3D |
frame |
Render | IMAGE |
Auto-generated from the Wireflow node registry.