Kling Motion Control

Kling Motion Control — transfer real motion from a driver video to a character image. Preserves authentic gestures, idle motion, and expressions. v3 supports face reference binding for identity lock.

Kling Motion Control

Badge: New
Node type: video:kling_video_3_pro_motion_control
Category: video

Description

Kling Motion Control — transfer real motion from a driver video to a character image. Preserves authentic gestures, idle motion, and expressions. v3 supports face reference binding for identity lock.

Pricing

  • Cost: ~34 credits per seconds

Canvas ports

These appear as port handles on the left side of the node.

ID Label Details
image_url Character Image IMAGE (required) — The character to animate. Body should be clearly visible and unoccluded.
video_url Driver Video VIDEO (required) — Reference video — the generated character will mirror this motion. 3–30s. Character should be upper-body or full-body visible with no occlusion.
prompt Prompt TEXT · multiline — Optional scene description. Reference the face element as @Element1 when using element binding (v3 only).
element_frontal_image_url Face Frontal (Identity Lock) IMAGE — Optional frontal face image for identity preservation. Reference as @Element1 in prompt. Only used when orientation is "video".
element_reference_image_urls Face References (angles) IMAGE — Optional 1–3 additional face images from different angles (side profile, open mouth, etc). Requires Face Frontal and orientation=video.

These render as form fields in the right-side config panel when the node is selected.

ID Label Details
model_version Version TEXT · options: 3.0-pro, 3.0-standard, 2.6-pro, 2.6-standard
character_orientation Character Orientation TEXT (required) · options: video, image
keep_original_sound Keep Driver Audio BOOLEAN — Keep the audio track from the driver video in the output.

Outputs

ID Label Type
video Generated Video VIDEO

Auto-generated from the Wireflow node registry.

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Kling Motion Control | Wireflow Docs