Video Outpaint

Extends a video's canvas (Luma Ray 3.2 Reframe): every frame of your clip is kept as it is, and new picture is painted around it to fill a new aspect ratio. Turn a 16:9 shot into 9:16, or zoom a 9:16 take out so the whole body fits: pick Output Aspect, then where the original sits (Keep Original At) and how big (Original Size). Clips up to 10 seconds as a regular MP4 or MOV. Billed per started second of the clip, more at higher resolution. Vertical canvases (9:16, 3:4) go up to 720p.

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Video Outpaint

Node type: video:luma_ray_v3_2_reframe
Category: video

Description

Extends a video's canvas (Luma Ray 3.2 Reframe): every frame of your clip is kept as it is, and new picture is painted around it to fill a new aspect ratio. Turn a 16:9 shot into 9:16, or zoom a 9:16 take out so the whole body fits: pick Output Aspect, then where the original sits (Keep Original At) and how big (Original Size). Clips up to 10 seconds as a regular MP4 or MOV. Billed per started second of the clip, more at higher resolution. Vertical canvases (9:16, 3:4) go up to 720p.

Pricing

  • Cost: ~19 credits per seconds
  • Per-second rate: The figure is the rate for a 5-second clip. Shorter clips can cost a bit more per second. You're always charged for the real length.

Canvas ports

These appear as port handles on the left side of the node.

ID Label Details
video_url Video VIDEO (required) — The clip to extend, up to 10 seconds as a regular MP4 or MOV. Its frames are kept as they are and placed inside the new canvas, so crop away anything you do not want kept (a black bar, a watermark) before this node.
prompt Prompt TEXT (required) · multiline — What to paint in the new area, for example "his legs and shoes, the same dark jeans, the same room and lighting continuing down". Up to 6000 characters.

These render as form fields in the right-side config panel when the node is selected.

ID Label Details
aspect_ratio Output Aspect TEXT (required) · options: 9:16, 3:4, 1:1, 4:3, 16:9, +1 — The shape of the extended video.
resolution Resolution TEXT · options: 540p, 720p, 1080p — Priced per second of the clip. 1080p works for 1:1, 4:3, 16:9 and 21:9 only.
anchor Keep Original At TEXT · options: auto, top, bottom, left, right, +1 — Where the original clip sits in the new canvas. Any choice but "Model decides" also needs Original Aspect.
source_scale Original Size NUMBER · 0.25…1 — How much of the canvas the original spans: 1 touches both edges on its tight side. Lower it to zoom out, for example 0.6 to fit a whole body under a head-and-shoulders take. Needs a Keep Original At position.
source_aspect_ratio Original Aspect TEXT · options: 9:16, 16:9, 1:1, 4:5, 3:4, +4 — The wired clip's shape (9:16 for a vertical take). Used to place it without stretching; required when Keep Original At is not "Model decides".

Outputs

ID Label Type
video Extended Video VIDEO

What it is for

Video outpainting. Your clip goes in, and the same clip comes back inside a bigger canvas with new picture painted around it: same framing, same lighting, same gestures, frame for frame. Use it to turn a 16:9 shot into a 9:16 reel, or to zoom a vertical take out so a whole body fits where only the head and shoulders did. The Prompt says what to paint in the new area ("his legs and shoes, the same dark jeans, the same room and lighting continuing down").

Whatever is in the clip stays in the result, so crop away a black bar, a watermark or a bad corner before this node. Luma says Reframe keeps the original audio; if a result comes back silent, put the clip's sound back on it in the Video Editor.

Placing the original

  • Model decides (the default) lets Luma place the clip, centered. Right for a 16:9 shot going to 9:16.
  • Top, Bottom, Left, Right, Center push the clip against that edge, and the new area goes on the other side. These need Original Aspect, your clip's shape, so the clip is placed without stretching. Left and Right need room across the canvas, Top and Bottom need room above or below; a push with no room to move is refused, since it would land exactly where Center does.
  • Original Size zooms out. At 1 the clip touches both edges on its tight side; at 0.6 it spans 60 percent and there is new picture on every side it does not touch.

To extend a vertical take downward so the whole body shows: Output Aspect 9:16, Keep Original At Top, Original Aspect 9:16, Original Size about 0.6.

Before you are charged, the node looks at the clip itself (turned upright, so a portrait phone clip counts as portrait). It refuses a clip that already has the canvas's shape on Model decides, because there would be nothing to paint, and a placement built for a different shape than the clip on the wire, because the clip would come back stretched.

Cost

Billed per started second of the clip, and a higher resolution costs more, so a 7.2 second clip bills 8 seconds, whatever length comes back. 9:16 and 3:4 canvases go up to 720p; 1080p is for 1:1, 4:3, 16:9 and 21:9.

Limits

Clips up to 10 seconds, as a regular MP4 or MOV. A longer clip, or one whose length cannot be read, is refused before you are charged, so trim or re-export it first. Check the length of the result before you cut to it: it may not match your clip exactly.


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