Andrew AdamsAndrew Adams · Co-Founder & Operations at Wireflow ·

Bulk Video Ad API

Build one ad pipeline, publish it as an endpoint, then loop it over your feed to render video ad variants at scale.

Free to build · no credit card · See how it works

Video Ad Variant GeneratorOpen workflow →
Bulk Video Ad API
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750+Built on 750+ internal test generations during development
15+15+ AI models benchmarked for optimal output quality
50+50+ configurations tested to find the best defaults

We've run 750+ bulk video ad api generations internally while building Wireflow and identified the three factors that separate high-quality AI outputs from generic ones — and built them directly into this workflow.

01How it works

How to Use Bulk Video Ad API

Steps to get you started in Wireflow.

Build the ad pipeline
Step 1

Build the ad pipeline

Chain an ad brief into a key visual on Nano Banana Lite, a clip on Seedance 2.0, and a composed cut, all on one Wireflow canvas with no local GPU.

Publish it as an endpoint
Step 2

Publish it as an endpoint

Publish the workflow so it becomes a typed REST endpoint and an MCP tool with named inputs your code or an agent can call the same way every run.

Loop over your feed
Step 3

Loop over your feed

POST one brief per row of a CSV or product feed, poll each run, and collect the finished video ad and its asset URL for every variant in the batch.

02

A bulk video ad API, not another one-off editor

Most tools that promise bulk video ads are template compositors: you lay out one design, swap a few text and image variables, and stamp out near-identical cuts. That works until you want a different hook, a different model, or a real generated scene per product. A bulk video ad API should let you describe the ad once and mass-produce genuinely distinct variants from real generation, not slot-filling.

Wireflow takes the pipeline approach. You build one ad pipeline on a node canvas, an ad brief feeding a key visual, a video clip, and a composed cut, then publish that graph as a single endpoint. From then on, one call renders one finished video ad, and a loop over your feed renders the whole batch.

03

What the endpoint gives you

01

Loop over a feed

Call one endpoint per row of a CSV or product feed to render a video ad for every variant.

02

One chained graph

Ad brief to key visual to video clip to composed cut, wired once and reused on every run.

03

Typed REST inputs

POST named inputs, poll the run, and get back the finished ad and its asset URL.

04

MCP tool

The same workflow is callable by an agent as a typed tool, no glue code to maintain.

05

Swappable models

Trade the video or image node for another of 70+ models without rewiring the graph.

06

Hosted compute

No local GPU and no render server to run; generations happen on hosted infrastructure.

04

Where the pipeline stops and your system starts

The division of labor is deliberate. Wireflow owns the generation: it turns each brief into a real key visual, animates it into a clip, and composes the finished ad, on repeat, at whatever volume your feed defines. Your code owns the loop, the feed, and the decisions, which product goes in which variant, which hook to try, when to stop spending.

Because the graph is published server-side, every call runs the same version. Swap the video model from Seedance 2.0 to Veo 3.1 or Kling once on the canvas, and the next batch picks it up with no client change. An LLM node can rewrite hooks or captions inside the graph, but campaign strategy stays in your system, where it belongs.

05

When this is NOT the right tool

This is a generation layer, not a media buyer and not a strategy brain. Wireflow does not place bids, set budgets, choose audiences, or report attribution; it has no ad-account integration and no A/B analytics dashboard. If you need those, keep them in your ad platform and call this API only for the creative.

It also will not decide what to say. Strategy, targeting, and channel mix come from your team or the agent you bring. Generations cost credits per run, so an unbounded agent loop is a real spend decision, and one-off creative with no repeatable shape gains little from a published pipeline. If you make a single ad once a month, a manual editor is simpler.

More Than Just Bulk Video Ad API

Publish once, loop over your feed

Build the pipeline once, publish it as one endpoint, then loop it over a CSV or product feed so every row renders its own video ad variant.

Publish once, loop over your feed

One graph, brief to finished ad

One canvas chains your brief into a Nano Banana Lite key visual, a Seedance 2.0 clip, and a composed cut, the chained-model graph behind every call.

One graph, brief to finished ad

Call it from your own code

Every published workflow is a typed REST endpoint: POST a brief, poll the run, get asset URLs back, no render box to host, like the hosted video API.

Call it from your own code

Your agent's video-ad tool

The same workflow is also an MCP tool, so an agent like Claude lists it, runs it with typed inputs, and gets finished ads back, like video API for agents.

Your agent's video-ad tool

Swap models without rewiring

Trade Seedance for Veo 3.1 or Kling, or Nano Banana for Flux, on the same graph, one of 70+ models you can chain in one API call.

Swap models without rewiring
15+

AI Models Available

API Access

Automate Any Workflow

Monthly Credits

Included in Every Plan

FAQs

It is an endpoint that generates video ad variants programmatically. You publish one ad pipeline as a REST endpoint and MCP tool, then call it in a loop over a feed so each call returns a finished video ad.

Andrew Adams

Written by

Andrew Adams · Co-Founder & Operations at Wireflow

Runs client operations and content strategy at Wireflow. Works directly with creative teams and agencies to build production AI workflows.

Content StrategyClient Operations

Build your bulk video ad endpoint

Build one ad pipeline on the canvas, publish it as a REST endpoint and MCP tool, then loop it over your feed to render every video ad variant. Hosted compute, 70+ swappable models, pay per generation.

Free to buildNo credit cardNo GPU or installCancel anytime